centralport.blogg.se

Donna murphy star trek resurgence
Donna murphy star trek resurgence





  1. #Donna murphy star trek resurgence movie#
  2. #Donna murphy star trek resurgence full#

I don’t think that any lets you engage with character relationships and making those types of decisions as a game, where you have to do it yourself.” “It’s about tough decisions, moral questions. “Star Trek has all the trappings of space and phasers and aliens, but at its heart, it’s about characters,” he said.

donna murphy star trek resurgence

But Martin and his team hope to put “narrative choice” at the center of the experience. After all, we’ve had decades of Star Trek video games, and they’ve covered everything from exploration, to space combat, to diplomacy.

#Donna murphy star trek resurgence movie#

“We decided to do the whole TNG/DS9/Voyager/ TNG movie era so that we’d have some open space to tell our own story, without trying to fit in with something else that was going on in a TV show or the movies.”įinally, I was curious to know what Star Trek: Resurgence hoped to bring to the table that the franchise has never done before. There was a little bit of extra gravity to the time period. The Next Generation, and DS9, and Voyager, and the movies, those are where I became a fan, and many others on the project. I also asked why Martin and his team chose to set the game shortly after Star Trek: Nemesis, rather than in the TOS era, or far in the future, where many of the current shows are taking place. For a team including many ex-Telltale developers, that seemed like a natural fit. Martin reasoned that having two (or more) equally compelling choices was what made the best episodes of TOS work, to say nothing of The Next Generation, Deep Space Nine and Voyager. “Going back to The Original Series, Kirk was at the center of the decision-making triangle with Spock and McCoy.”

donna murphy star trek resurgence

“We talked about Star Trek as a model for crafting meaty, balanced choices where you could go either way and justify it,” he said. I spoke with the game’s lead writer, Dan Martin, who explained his reasoning. The genre seemed like such a natural fit for the material. When I finished the Resurgence demo, I felt somewhat surprised that no one had attempted to make a Star Trek adventure game in more than 20 years. Two members of Starfleet, each with personal drama, two sentient races with incompatible ideals, a piece of incomprehensible technology that could threaten the galaxy’s tenuous peace - this all sounds like an episode of Star Trek to me. The scene ended with a revelation about a dangerous new weapon that could threaten both the Resolute and its delicate negotiations. But even then, the crux of the scene was more about Diaz’s relationship with the officer leading the mission, as well as how they both viewed Rydek. When the story came back to Carter, there was a little more traditional gameplay, as I had to navigate a shuttlecraft through an asteroid field.

#Donna murphy star trek resurgence full#

I imagine this will have story repercussions later on in the full game. Both her captain and Ambassador Spock came along to help, but representatives from both races were keenly interested in what Rydek had to say.ĭuring the course of negotiations, I first attempted to defer to the captain and Spock, but later had to come down definitively on one side or the other - and the race that I didn’t choose was distinctly unhappy. Rydek found herself in the middle of a typical Star Trek dilemma: two intelligent races inhabiting the same planet, each one of which felt it had exclusive rights to a valuable resource. I elected to remind the logical officer that “almost late” was “technically on time,” which he begrudgingly acknowledged.Ī little while later, I switched over to Jara Rydek, the Resolute’s new first officer. When Chovak castigated Diaz for being almost late to his post, I could choose to defuse the situation, apologize or stand my ground. Resolute, under the watchful eye of the Vulcan Lt. In practice, this means that Star Trek: Resurgence feels an awful lot like an episode of the TV show, just one where you’re in control.Īt the beginning of the demo, I took control of Carter Diaz, an enlisted engineer on the U.S.S. You can’t simply save and get a do-over you’re stuck with what you choose.

donna murphy star trek resurgence

What you say will change how other characters react to you over time, and certain choices can change how the story plays out.







Donna murphy star trek resurgence